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NiTLab

O The Laboratory of Technological Neuroinnovation & Brain Mapping (NiTLab) focuses on research applied to innovation in technology associated with electroencephalographic analysis and neurofunctional physiotherapy. Under the coordination of neuroscientist professor Dr. Silmar Teixeira, NiTLab is headquartered at the Federal University of Delta do Parnaíba (UFDPar), in Parnaíba city, on the Piauí coast. The laboratory has multidisciplinary researchers, especially in the areas of Health and Technology, at scientific initiation, master's, doctoral and post-doctoral levels. As a result of the research, technological innovations are developed, based on applications, serious games and wearable devices using Artificial Intelligence techniques, especially Machine Learning and Computer Vision, so aiming to contribute with solutions that help different problems in the health area.

Social Game Therapy

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Game therapy is a treatment technique performed using electronic games (i.e., serious games) to provide (re)habilitation of physical and/or cognitive disabilities, then aiming to enable a motivating environment for the recovery or development of skills and motor perceptual capabilities. By using playful and interactive components, serious games go beyond simple entertainment, they enhance the user experience in specific contexts such as wellness, education and health. Social game therapy aims, through the use of low-cost technologies and wide insertion in society, to make the treatment accessible to the greatest number of patients and health professionals.

Team

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Prof. Dr. Silmar Teixeira

NiTLab Coordinator
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Prof. Dr. Ariel Teles

Technology Coordinator
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Rodrigo Baluz

PhD student
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Rayele Moreira

PhD student
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Daniel Sousa

PhD student
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Maria Gislene

PhD student
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Everton Silva

Master Student
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Renan Fialho

Master Student

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Publications

Machine Learning Solutions for Real-Time Estimating Human Pose in Healthcare Applications
Machine Learning Solutions for Real-Time Estimating Human Pose in Healthcare Applications

Chapter of the Book of Minicourses Escola Regional de Computação Ceará, Maranhão and Piauí.

DOI: https://doi.org/10.5753/sbc.11.5.6

Published 10/09/2020

A gesture-based serious game for upper limb motor rehabilitation
A gesture-based serious game for upper limb motor rehabilitation

Research, Society and Development, v. 9, n. 11, 2020.

DOI: https://doi.org/10.33448/rsd-v9i11.9896

Published 13/11/2020